This last-round tournament game illustrates the importance of
understanding your opening repertoire and being able to think on your own in the opening phase. After inaccurate play from White (7. c4), Black prematurely launches the ...c5 break on move 9. Although this pawn break is in fact a standard theme in the Classical Caro-Kann, here it only serves to validate White's inaccurate 7th move and gets an underdeveloped Black in trouble quickly. Black would have had an easy path with simple developing moves and should have understood that the pawn break needed to be more fully prepared; normally it comes later (moves 12-15) in other variations.
Instead, White is handed an excellent attacking opportunity, which he takes after completing his development, gaining a clear advantage by move 12. Black neglects his defense of the
evil e-file and should have been punished for it on move 15, where the engines show White winning a piece. However, White loses his nerve and goes for two piece exchanges. The exchanges allow White to wreck Black's kingside pawn structure, but the disappearance of the attacking pieces and Black's extra pawn mean that the position is level. White makes some additional demonstrations on the kingside, but his decision to again exchange an attacking piece on move 21 leads eventually to the draw.
Again I am struck by the usefulness of analyzing your own games as an improvement practice. Had I been serious about this earlier in my career, it would have led more quickly to better performance. In this case, the neglect of the e-file should have led to a loss and meant that Black was happy to end up with a draw. My tendency to neglect this necessary defensive aspect of the position was evident in the previously analyzed game, but the lesson had not been learned.
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1.e4 c6 2.d4 d5 3.Nc3 dxe4 4.Nxe4 Bf5 5.Ng3 Bg6 6.Nf3 Nf6 7.c4 e6 8.Bd3N Bxd3 9.Qxd3 c5 9...Bb4+ 10.d5 Be7 11.0-0 0-0 12.Re1 exd5 13.Nf5 Nc6 13...Re8 14.Bg5 14.Bh6 gxh6 15.Qe3 Ne8 16.Qxh6 14...d4? 14...Re8 15.Ne5 Nxe5 16.Rxe5 Bf8 15.Nxe7+? 15.Ne5 Nxe5 16.Rxe5+- Bd6 17.Rd5 15...Nxe7= 16.Bxf6 gxf6 17.Nh4 17.b4 17...Ng6 18.Nf5 Re8 19.h4 Qc7 20.h5 Ne7 21.Nxe7+ Rxe7 22.f4?! 22.h6 Rxe1+ 23.Rxe1 Qf4 22...h6 22...Rxe1+!? 23.Rxe1 Qxf4 24.Rf1 Qe3+ 25.Qxe3 dxe3 23.Qg3+ Kh8 24.Rxe7 Qxe7 25.Re1 Qd6 26.Qf3 Qc7 27.Qe4 Rd8 28.g3 Kg7 29.Kf2 Qd7 30.Qe7 b6 30...Qc8!? 31.Re2 d3 32.Rd2 b5 33.cxb5 c4 31.Qxd7 Rxd7 32.Re8 f5 33.Ke2 f6 33...d3+ 34.Kd1= 33...Kf6 34.Ra8 34.a3= Kf7 35.Rh8 Re7+ 36.Kd2 Kg7 37.Rb8 Rd7 ½–½
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Class B | - | ChessAdmin | - | ½–½ | B18 | |
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8...Bxd3 looks like a mistake to me. 8...Bb4+ is very embarrassing for White. Even so, after 9.Kf1 Shredder gives only a slight advantage for Black. On general grounds, the exchange is questionable because it develops White's Q for free.
ReplyDeleteHello and thanks for the comment.
Delete...Bb4+ on either the 8th or 9th move is certainly an excellent choice, probably best.
I don't consider the Bxd3 exchange a mistake, even if it's not necessarily best. (Some people consider anything not the best move a mistake, but that's a philosophical debate best discussed elsewhere.) The bishop exchange is normally done in the Classical Caro-Kann in order to prevent Bxg6 from doubling Black's g-pawns and giving White better attacking chances if Black castles kingside. In this particular case, Black missed the opportunity to play ...Bb4+ first, an option not normally available in this variation. Black should have recognized what had explicitly changed in the nature of the position, versus the normal variations, after White played c4.
In terms of computer evaluations, Houdini shows 8...Bb4+ as even, while 8...Bxd3 is shown as a slight advantage to White (0.15) that is still within standard range for equality. After Black's glaring 9...c5 error, the engine shows a +0.43 evaluation, with White's 10. d5 correctly exploiting the mistake.