This game, my first in the Dutch Defense, contains pretty much what you would expect from the occasion: an opening blunder on the kingside, lots of tactics, and unexpected resources by Black that (almost) save the day. I was unfamiliar with the sideline my opponent chose - probably so was he - and learned the hard way the need to look for tactics in the Dutch from very early on, rather than proceeding only on opening principles.
White chose to let up on the pressure in the middlegame, however, and also missed a tactical blow from Black on move 16, which eventually let me equalize. I should have entered the tactical complications of 17...Qxb2! after which White has no better than a perpetual, but even after spending a great deal of time on the calculations, could not definitively resolve them in my favor. Even with the lesser move, a bishop retreat, I was able to transition into an equal endgame, but being tired (or lazy, depending on how you look at it) I allowed White to win a decisive central pawn, then called it quits after blundering another one.
The game showed how psychology and fatigue can influence both sides in what was a rather wild, see-saw match. However, that's exactly what a Dutch Defense game should be, so I'll keep working on it. Lesson learned in one sideline, at least. On the positive side, my
tenacity in the middlegame was good, as I constantly sought for opportunities to strike back rather than accept my fate. My tactical vision (when I actively looked for it) was also good in places, for example with the exchange sacrifice sequence started on move 9, the need to play 13...e5 to try and free my game, and seeing the possibilities on moves 16 and 17, even if I failed to fully calculate the large amount of complications after the best move.
1.e4 | 1,161,232 | 54% | 2421 | --- |
1.d4 | 943,611 | 55% | 2434 | --- |
1.Nf3 | 280,295 | 56% | 2441 | --- |
1.c4 | 181,395 | 56% | 2442 | --- |
1.g3 | 19,649 | 56% | 2427 | --- |
1.b3 | 14,142 | 54% | 2427 | --- |
1.f4 | 5,868 | 48% | 2376 | --- |
1.Nc3 | 3,749 | 51% | 2385 | --- |
1.b4 | 1,735 | 48% | 2378 | --- |
1.a3 | 1,187 | 53% | 2403 | --- |
1.e3 | 1,063 | 48% | 2408 | --- |
1.d3 | 940 | 50% | 2378 | --- |
1.g4 | 658 | 46% | 2359 | --- |
1.h4 | 441 | 52% | 2372 | --- |
1.c3 | 419 | 51% | 2423 | --- |
1.h3 | 277 | 56% | 2416 | --- |
1.a4 | 106 | 59% | 2469 | --- |
1.Nh3 | 88 | 66% | 2510 | --- |
1.f3 | 87 | 45% | 2429 | --- |
1.Na3 | 40 | 63% | 2477 | --- |
Please, wait...
1.d4 f5 2.Nc3 Nf6 3.Bg5 d5 4.e3 4.Bxf6 4...Ne4 4...e6 5.Nxe4 fxe4 6.c4N h6? 6...Qd7 7.Ne2 e6± 7.Qh5++- Kd7 8.Bf4 g5? 8...c6 9.a3 9.cxd5 Qa5+ 10.Kd1 Qxd5 9...e6 9.Be5 e6 10.Bxh8 10.Qf7+ Be7 11.Bxh8 11.cxd5+- 11...Qxh8 12.cxd5 10...Bb4+ 11.Kd1 Qxh8 12.Qf7+ Kd8 13.cxd5 e5 14.Rc1 Bd7 14...Nd7 15.Ne2 Qf6 16.Qg8+ Bf8 17.dxe5 Nxe5 18.h4+- 15.dxe5?! 15.Ne2 15...Qxe5 16.a3? 16.Kc2 Bd6 17.h4+- 16...Ba4+!= 17.Rc2 Be7? 17...Qxb2! 18.Qg8+ 18.Qxc7+ Ke8 19.Qc8+ 19.axb4 Nc6 20.f3 Qxc2+ 21.Ke1 Rd8= 19...Kf7 20.axb4 Qb1+ 21.Kd2 Nd7= 18...Ke7 19.Qh7+ Kf8 20.Qxh6+ Ke8 21.Bb5+ c6 22.Bxa4? Qb1+ 23.Rc1 23.Ke2 Qe1# 23...Qd3# 18.Kc1 18.Qg8+!? Kd7 19.Qe6+ Qxe6 20.dxe6+ Kxe6 21.Bc4+ Ke5 22.b3± 18...Bxc2 19.Kxc2 Bf6 20.Qg8+ 20.Qf8+!? Kd7 21.Qb4 Qxd5 22.Bc4 20...Ke7= 21.Qe6+ Qxe6 22.dxe6 Kxe6 23.Bc4+ Ke5 24.Ne2 Nc6 25.Nc3 Na5? 25...Rd8!?= 26.Bd5± c6 27.Bxe4± Nc4 28.Rd1 Nd6 29.Bg6 29.Bf3 Rf8± 29...Rg8 29...Ke6 30.Bh5 g4? 30...Ke6± 31.Rd4+- 1–0
- Start an analysis engine:
- Try maximizing the board:
- Use the four cursor keys to replay the game. Make moves to analyse yourself.
- Press Ctrl-B to rotate the board.
- Drag the split bars between window panes.
- Download&Clip PGN/GIF/FEN/QR Codes. Share the game.
- Games viewed here will automatically be stored in your cloud clipboard (if you are logged in). Use the cloud clipboard also in ChessBase.
- Create an account to access the games cloud.
MurkyLizard | 1611 | ChessAdmin_01 | 1435 | 1–0 | A80 | 2 |
Please, wait...
This game was lost because you did not followed the rules of the development. Already 1..f5 is not 100% traditional opening strategy but 4.. Ne4 was a second move of a piece in the opening= lost of 1 tempo. 6...h6 is of cause a dramatical tactical blunder but its against the opening rules/principles/strategy too. You move a pawn, not in the center ; instead developing pieces and prepeare casteling
ReplyDeleteEvery pawnmove weakens the position and has to be checked more intense than a piecemove.
If i dont know the opening then i stick to the rules as much as possible
http://exeterchessclub.org.uk/content/ten-rules-opening
http://youtu.be/l_zWJHYWWJs
Thanks for the comment; indeed, I said as much in the annotations.
Delete